[ LUGOS ] [Code] [Ideas?] leveling mobs...

David Klasinc bigwhale na capybara.sk-pttsc.lj.edus.si
Čet Jun 19 14:45:12 CEST 1997


Banzai!

 Ok, people I got again this cool idea... The scenario:

 The mighty dragon of the sun is here guarding the cave

Then there is a group of 9 people that decided that they gonna go and slay
that evil dragon... But they failed, dragon kicked their asses and since
there is this nifty feature, dragon made a level or two, gained some HP,
gained some strenght and become a bit harder to kill... So now even 10
people would be unable to do it...

 I'm working on leveling mobs... So I'm inerested anyone done this before?
:)

And then again... Would it be a bit too difficult for players? They would
try to kill one dragon for a month or two and dragon would be leveling all
the time and noone would be able to kill it *grin* Pretty nasty.. ;>

David!




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